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VascoF

22 Game Reviews

9 w/ Responses

The controls don't work well on Firefox. Pressing up doesn't always work, or gets canceled by pressing right or left.

Otherwise, good casual fun.

Edit: It happens whether I use arrow keys or WASD. And its not just when pressing up, now it seems like the left key is more affected. It's a bit random.

gasgod responds:

Are you using arrow keys or WASD? Weird
Look into sticky keys?

This needs online high-scores! Interesting platforming mechanic. I think I would have preferred if the character's normal left/right speed was a little quicker.

Fun game, I like the controls. There is a glitch in the highscores; Level 19 is missing, and Level 20 actually has Level 19's scores, and so on.

I'm pretty sure I have good reflexes (I'm skilled at action games like Quake), and I rarely, if ever complain about games being too difficult. But after trying for more than a half hour, it seems I cannot beat this. Maybe it's due to monitor and/or input latency, but I think it really is too difficult on my system. Perhaps try playing it on different computers/browsers and see if you can still beat it; I'd be curious to know.

Miroff responds:

Good reaction isn't enough to get to the finish line. need savvy. your computer and your reflexes are fine. respect for Quake

It was a lot of fun to speedrun this, well done!

I don't usually appreciate games with little gameplay very much, but this was pretty amazing.

I've got to go against the grain here, and say that what I liked the most were the controls / movement. I like how it feels fluid, and how the bulldozer goes over small gaps and doesn't fall down right away at ledges.

I guess I would prefer this to be more of a running/platforming game, but it's still pretty cool.

Very simple but addictive, especially with the High Scores board. I like the high rate of fire of the arrows, and the sound effects are nice.

08jack responds:

thank you man, i hope to beat your highscore one day haha

Really simple but really fun! I found it pretty addictive, probably because I like twitchy fast games. Made it to 157, would love to see a scoreboard.

The music is perfect for this, and seems to be in beat with the color/speed change of the cursor. I wish the music would go on longer, at 145 seconds or so it repeated. I like how the movement gets faster, and there is some strategy involved in getting the orange triangles to destroy the red ones.

I think there is definitely room to add some more gameplay features, for example it would be cool if I got some kind of advantage (such as time going by quicker) by being inside the squares, or maybe a powerup that makes you invulnerable for a bit.

Tykua responds:

Wow, thank you so much for your amazing feedback, I'd love to work on it more.

I had a lot of fun with this! Also impressed with the amount of detail here for a jam game.

I like how it's a simulation game but you're just controlling one character, doing what you can to save people (or not).

It was fun to have two phases, first you're collecting money to research a vaccine while trying to avoid infection, and then you're immune and have to hand out the vaccines.

I was frequently down to only one infected, and while trying to find him he would infect others, quickly raising the number of infected again, which felt realistic and frustrating in a good way.

At a certain point I would have liked to have more stuff to purchase, such as building upgrades, but for a short jam game it was pretty well paced and I never felt bored.

Fat-Leech responds:

I'm extremely glad you had fun with the game and didn't find the infection overwhelming, I spent a lot of time trying to make sure the virus felt dangerous for the player while still being manageable.

Thanks a lot for playing and for leaving this fantastic feedback!

Age 43, Male

Portugal

Joined on 2/3/10

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